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In this case, bensuguneri discovered that one can be found in the cartridge of Mickey Mousecapade itself as its cut into the metal. Related: Kingdom Hearts: Should You Pick The Sword, Shield, Or Staff? In addition, Kingdom Hearts 3 implemented a system, in which you get rewards for taking pictures of Hidden Mickeys in every world. They're in landmarks, artwork, and even in the animated movies (there are a bunch of other references we probably missed as kids as well in the flicks). They are placed through Disney's attractions and parks as dedicated fans seek out the most hidden ears in their favorite landscapes. Hidden Mickeys are a long-held tradition within the Disney company. Mickey Mouscapade for the Nintendo Entertainment system has one tucked away, but it's quite hard to find if you don't know where you should look. If you try to sneak past him, he'll kill you in one hit if you touch him.Perhaps it's one of the trickiest Hidden Mickeys to find of them all, but a Hudson Soft and Capcom game had one right on the cartridge. An example is one of the pirate enemies in the Pirate Ship level because he will bombard you with skulls that are impossible to avoid.
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Thankfully, there is a cheat code where you can avoid this. If you get a game over, you start all the way from the beginning.This is supported by her clunky AI, as mentioned above. Minnie can get lost very easily in the final level.Unless you can cheese the AI, you won't have an easy time. Captain Hook/Pete will throw knives in waves that are very difficult to avoid. Many of the bosses are very difficult to take down, in an unfair way.
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If the statue you chose is not the correct one, you have to go back and keep trying until you find the correct one. This is extremely confusing, as all the statues look the same. In order to get her back, you must find the right statue. There’s a part where Minnie gets kidnapped by a bird and is turned into a statue.The game can be beaten in under 20 minutes.Furthermore, you cannot control the direction you are going in the middle of a jump.The Ocean is a good example because you need to jump at the right time, otherwise you and/or Minnie will fall into the water and die. The controls are sluggish, as the game demands precise platforming in a game where it's very easy to miss the intended jump.If you kill the miniboss and miss the key earlier in the level, it's nigh impossible to beat the game because he will respawn when you leave the screen and come back. It is very easy to get lost and you have to fight a miniboss there. The design of the last level is terrible and infuriating.The Japanese version, however, has Pat the Dodo as the boss of that level. version, one of the bosses is the crocodile from Peter Pan, which doesn’t make sense because he was an ally to Peter Pan in the movie. To add salt to the wound, however, these two games were actually made by the same company, Hudson Soft. Even Doraemon for the Famicom has credits and was released in 1986. There is no credits scene at the end of the game.The ending is rather disappointing, which just consists of a framed picture of Mickey, Minnie, and Alice.Rather bland story, where Mickey and Minnie have to save Alice from Alice in Wonderland.This can be seen in the second and third levels because of all the enemies and hazards that are present.
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Enemies flicker a lot for no apparent reason, due to the previously-mentioned slowdown.It's not apparent which ones do or not, until it's too late. Certain enemies will kill you in one hit.You have a different amount of health in every stage.If Minnie falls into a bottomless pit and dies, you die as well.There is a considerable amount of slowdown when there are too many sprites present.She has trouble managing climbing ladders, because sometimes she will get stuck mid-climb. Minnie’s AI is rather clunky and often gets stuck.